Sound: Difference between revisions

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Sound as you can guess is about making noise. Whether you want to transport your audience into the heart of a war zone and scare everyone with loud gunshots and explosions or maybe your scene requires a Victorian nightclub, sound helps set the scene and should not be overlooked. Sound is also useful disguising scurrying [[Stage Management|stage managers]] between scenes and when audiences are entering/exiting the auditorium
Sound as you can guess is about making noise. Whether you want to transport your audience into the heart of a war zone and scare everyone with loud gunshots and explosions or maybe your scene requires a Victorian nightclub, sound helps set the scene and should not be overlooked. Sound is also useful disguising scurrying [[Stage Management|stage managers]] between scenes and when audiences are entering/exiting the auditorium


links:
==Links==


[[Powering Up and Powering Down the Sound System]]
[[Powering Up and Powering Down the Sound System]]
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[[Sound Hire]]
[[Sound Hire]]
[[Sound Rack]]

Revision as of 20:54, 10 March 2006

Sound as you can guess is about making noise. Whether you want to transport your audience into the heart of a war zone and scare everyone with loud gunshots and explosions or maybe your scene requires a Victorian nightclub, sound helps set the scene and should not be overlooked. Sound is also useful disguising scurrying stage managers between scenes and when audiences are entering/exiting the auditorium

Links

Powering Up and Powering Down the Sound System

Sound Stuff - Miscellaneous

Sound Desk

Sound Hire

Sound Rack