Difference between revisions of "Improverts Game List"
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Game Show | Game Show | ||
− | '''Half Life -''' The players will perform a | + | '''Half Life -''' The players will perform a 1 minute scene, then perform it again in 30s, repeat in 15s, 7s, 3s, and then the whole 1 minute scene in 1s |
'''In a, with a, while...''' | '''In a, with a, while...''' | ||
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'''MacGuyver -''' Based on the show famed for disarming a nuclear missile with a paperclip in the pilot episode, this game sees two players solve a world shattering crises using two everyday household objects. | '''MacGuyver -''' Based on the show famed for disarming a nuclear missile with a paperclip in the pilot episode, this game sees two players solve a world shattering crises using two everyday household objects. | ||
− | '''Mouse Thieves''' | + | '''Mouse Thieves''' "Last week mice stole Louisiana, what have stolen this week?" |
'''Newscast''' | '''Newscast''' | ||
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'''Spin Doctor''' | '''Spin Doctor''' | ||
− | '''Stunt Doubles''' | + | '''Stunt Doubles''' Two players start a scene with an obvious physical problem/danger. The physical parts are then mimed by a second team, normally to loud (inappropriate) music. |
'''Superhero Endowment''' | '''Superhero Endowment''' | ||
− | '''Tech Rollercoaster''' | + | '''Tech Rollercoaster''' The best game ever. |
'''Translation Opera''' | '''Translation Opera''' | ||
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'''Voice from Above''' | '''Voice from Above''' | ||
− | '''Warning Team''' | + | '''Warning Team''' Based on the TV programme "Knightmare" the players must navigate a perilous environment during which they are challenged by the host. Using "spells" given to them by the audience they must escape. |
'''Word-at-a-time Interview''' | '''Word-at-a-time Interview''' |
Revision as of 23:43, 17 February 2006
10 Second Fringe Show
2 Genre - A scene is played then repeated twice in the form of 2 different (audience suggested) genre
2-person commentator
Alien Interview
Alphabet - A two person scene where each sentence has to start with the next letter in the alphabet from the previous sentence
American Musical
Chain Murder
Clap Switch-a-roo Three players create a scene, they swap the characters they are playing when a fourth player claps.
Commentator
Customs Officer Endowment
Development Hell
Die
Do Ron Ron
DVD Player
Emotional Rollercoaster The Audience contribute a list of emotions collected by the host. s/he then calls these at random into a scene created by two or more players forcing them into these emotional states.
Entrances & Exits
Evening Call
Freeze - Two people perform a 2 person scene, anyone can shout freeze, the two people performing stop, the person that shouted freeze tapes one of the performers and takes there place before continuing a completely different 2 person scene. Game Show
Half Life - The players will perform a 1 minute scene, then perform it again in 30s, repeat in 15s, 7s, 3s, and then the whole 1 minute scene in 1s
In a, with a, while...
It Just Gets Worse
James Bond Endowment
MacGuyver - Based on the show famed for disarming a nuclear missile with a paperclip in the pilot episode, this game sees two players solve a world shattering crises using two everyday household objects.
Mouse Thieves "Last week mice stole Louisiana, what have stolen this week?"
Newscast
Panel of Experts
Personal Director
Pope in a Crisis
Puppets
Regular Dubbing
Scene with a Corpse
Scene with a...
Sentences
Should have said - The game that puts the audience in charge, if some thing is said they dont like (or just to **** with their minds) they shout "SHOULD HAVE SAID" and the players have to change it
Slides Interview
Space Jump
Spin Doctor
Stunt Doubles Two players start a scene with an obvious physical problem/danger. The physical parts are then mimed by a second team, normally to loud (inappropriate) music.
Superhero Endowment
Tech Rollercoaster The best game ever.
Translation Opera
Type Writer
Voice from Above
Warning Team Based on the TV programme "Knightmare" the players must navigate a perilous environment during which they are challenged by the host. Using "spells" given to them by the audience they must escape.
Word-at-a-time Interview