Difference between revisions of "Sound"

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[[Category:Equipment]][[Category:Sound]]
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Sound as you can guess is about making noise. Whether you want to transport your audience into the heart of a war zone and scare everyone with loud gunshots and explosions or maybe your scene requires a Victorian nightclub, sound helps set the scene and should not be overlooked. Sound is also useful disguising scurrying [[Stage Management|stage managers]] between scenes and when audiences are entering/exiting the auditorium
 
Sound as you can guess is about making noise. Whether you want to transport your audience into the heart of a war zone and scare everyone with loud gunshots and explosions or maybe your scene requires a Victorian nightclub, sound helps set the scene and should not be overlooked. Sound is also useful disguising scurrying [[Stage Management|stage managers]] between scenes and when audiences are entering/exiting the auditorium
  
 
==Setup==
 
==Setup==
  
Sound in bedlam is delivered by 4 speakers, and powered by 2 amps. The two speakers at the stage end, pointing the audience are powered by the MC2 and the 2 behind the audience used to be powered by the Yamaha before it tied; now they are powered by a new amp. Though it is possible to use all 4 speakers independently, the kit is usually set up that the stereo output from the desk is split and fed into both amps (or is it daisy chained?) so you only have to think about the left and right channels.
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Sound in bedlam is delivered by 4 speakers, and powered by 2 amps. The two Upstage speakers are powered by the MC2 and the 2 behind the audience powered by a QSC amp. It is possible to use all 4 speakers independently. The MC2 amp in connected directly to the Main Outputs on the Desk, and the QSC amp is connected to Matrices 3 and 4 on the sound desk, so can be routed through control of the Main Outputs, or controlled by some groups.
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The speakers were focused in 2007 for Guards! Guards! This included building rigging points for the speakers.
  
 
==Links==
 
==Links==
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[[Sound Rack]]
 
[[Sound Rack]]
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[[Subwoofer, The]]
  
 
[[SM58]]
 
[[SM58]]
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[[ImpAmp]]

Latest revision as of 18:05, 9 December 2008

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Please update it when you get a chance


Sound as you can guess is about making noise. Whether you want to transport your audience into the heart of a war zone and scare everyone with loud gunshots and explosions or maybe your scene requires a Victorian nightclub, sound helps set the scene and should not be overlooked. Sound is also useful disguising scurrying stage managers between scenes and when audiences are entering/exiting the auditorium

Setup

Sound in bedlam is delivered by 4 speakers, and powered by 2 amps. The two Upstage speakers are powered by the MC2 and the 2 behind the audience powered by a QSC amp. It is possible to use all 4 speakers independently. The MC2 amp in connected directly to the Main Outputs on the Desk, and the QSC amp is connected to Matrices 3 and 4 on the sound desk, so can be routed through control of the Main Outputs, or controlled by some groups.

The speakers were focused in 2007 for Guards! Guards! This included building rigging points for the speakers.

Links

Powering Up and Powering Down the Sound System

Sound Stuff - Miscellaneous

Sound Desk

Sound Hire

Sound Rack

Subwoofer, The

SM58

ImpAmp